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1. Sticky:EVE Online: Inferno 1.2 to be deployed on Wednesday, August 8 - in EVE Information Portal [original thread]
Omnathious Deninard wrote: @DEVs in what case do you thiink the skiff would be usable. It is pointless in high sec, low/null sec it will just get tackled then blown up. Tougher and even has 2 fewer expensive Strip Miners, making it cheaper to...
- by Kalzin Maya - at 2012.08.03 18:17:00
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2. Goons 4x4ing through the Sandbox - in EVE General Discussion [original thread]
Goon Behavior: Lets take advantage of a loophole to get rich, than to prevent others from doing the same after we get rich by telling CCP.... Good Behavior: Hey CCP we think this is a loophole, we would like to work with you to show how we think ...
- by Kalzin Maya - at 2012.06.22 22:18:00
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3. Container Logs & Inability to Repackage - in Issues, Workarounds & Localization [original thread]
unable to repackge, no feedback concerning why, have not been looking at logs, only trying to repackage, was able to trash
- by Kalzin Maya - at 2012.06.16 23:21:00
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4. Containers keep locking - in Issues, Workarounds & Localization [original thread]
Patch notes says the problem will be fixed next patch
- by Kalzin Maya - at 2012.06.15 17:42:00
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5. Inventory Window, Lock Trees - in Player Features and Ideas Discussion [original thread]
I never use the hangar sub-tree in the Unified Inventory; If I had the option to pin it close that would be super.
- by Kalzin Maya - at 2012.06.14 22:01:00
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6. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
regarding new mining frig document, only one p in top
- by Kalzin Maya - at 2012.06.14 12:52:00
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7. Containers keep locking - in Issues, Workarounds & Localization [original thread]
I moved all my stuff to freight, except for ore; to bypass the bug. please let me know when it is fixed.
- by Kalzin Maya - at 2012.06.07 03:38:00
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8. Announcement:EVE Online: Inferno 1.0.3 to be deployed on Tuesday, May 29th - in EVE Information Portal [original thread]
Thanks for fixing the salvage, fast and easy now; I filter everything off, saves time drawing to my screens.
- by Kalzin Maya - at 2012.05.30 04:09:00
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9. Collapsible Freighter containers - in Player Features and Ideas Discussion [original thread]
Ships are a lot smaller assembled, It would be nice if Freight Containers were as well. I could use those for sorting instead of the Station containers I have littered all over the place (that take 3 weeks to trash/sell)
- by Kalzin Maya - at 2012.05.28 21:15:00
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10. Sticky:New dev blog: This Week In The Unified Inventory - in EVE Information Portal [original thread]
will this fix container locking?
- by Kalzin Maya - at 2012.05.28 12:18:00
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11. New Cargohold Interface is BAD - in Player Features and Ideas Discussion [original thread]
it case anyone is unaware: [shift] clicking the cargo item will open it's own seperate window. I think it can be dragged out as well. it doesn't solve everything but it helps
- by Kalzin Maya - at 2012.05.26 19:49:00
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12. Planetary Infrostructure Naming Ability - in Player Features and Ideas Discussion [original thread]
until very recently, I had multiple worlds with multiple launchpads (one for input the other for output), I had to write down which launchpad was for input/ which for output. I also had designs for 2 input launchpads.
- by Kalzin Maya - at 2012.05.26 19:47:00
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13. Infinite skill queue - in Player Features and Ideas Discussion [original thread]
Modification of OP's idea: How about a planning queue that extends outside of the skill queue: It operates the same except it won't be automatically added to your skill queue. This way I can plan out in advance what I want to do in-game; however...
- by Kalzin Maya - at 2012.05.26 19:42:00
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14. Suggestion: ban those who say they are quitting - in Player Features and Ideas Discussion [original thread]
you can select to ignore their posts under their picture.
- by Kalzin Maya - at 2012.05.26 19:34:00
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15. Containers keep locking - in Issues, Workarounds & Localization [original thread]
additional info: I frequently drag items between the Station Windows's Inventory to/from the Unified Inventory Window
- by Kalzin Maya - at 2012.05.26 19:30:00
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16. Sticky:EVE Online: Inferno - Issues thread - in EVE Information Portal [original thread]
When I drag items to the Station hangar slot, it doesn't try to put it in items.... i think it used to; if not, I am making that same mistake over and over or it defaulted to items more
- by Kalzin Maya - at 2012.05.25 20:50:00
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17. Counter cloaking, please read before nuking. - in Player Features and Ideas Discussion [original thread]
I have a fix for afk cloakers, remove them from local when they cloak; therefor if you don't like local, you can leave it by cloaking; if you don't like afk cloakers, you will never "see" them.
- by Kalzin Maya - at 2012.05.25 06:34:00
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18. Sticky:EVE Online: Inferno - Issues thread - in EVE Information Portal [original thread]
Containers reset themselves to locked after every time I or the container leaves the Hangar
- by Kalzin Maya - at 2012.05.24 20:06:00
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19. Containers keep locking - in Issues, Workarounds & Localization [original thread]
When I trade containers between alts on two accounts, or even undock and redock; then my containers set themselves to lock items placed in the container. When configuring the container, the radio button is already set to unlocked, so I click it ag...
- by Kalzin Maya - at 2012.05.24 19:03:00
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20. Sticky:EVE Online: Inferno - Feedback thread - in EVE Information Portal [original thread]
When switch ships while looking at the active ships cargo bay, could we switch to the now active cargo bay :)
- by Kalzin Maya - at 2012.05.23 02:19:00
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